Another RPG Magic SFX Pack? What is the goal for this pack?
Our very first RPG SFX Pack includes mainly generic positive, neutral and negative spells and generic impacts. It also includes variations of magical buffs, debuffs, heals and revives. There are many types of magic spells we did not design in the first RPG SFX pack. Therefore, we made a new RPG Magic Pack 2 to complement the first RPG SFX Pack! We wanted RPG Magic Pack 2 to be a pack that features elemental spells, impacts, punches and weapon sword spells. Our goal is to provide game developers, and sound designers with an arsenal of RPG magic sound effects.
What’s New in This Pack?
RPG Magic Pack 2 features more JRPG retro type of spells inspired by early the Final Fantasy Series as well as modern JRPG. We included a lot more impacts and weapons spell as those were lacking in our first RPG Magic SFX Pack.
But at the same time, we still focused mainly on synth spells even though we included elemental spells in this new pack. We feel that many magic spell SFX libraries out there focused more on elemental spells but not so much on the JRPG/Retro type of magic spells.
The naming conventions for RPG Magic Pack 2 is slightly different this time. We grouped our new magic pack sounds according to the style of magic, cute, retro, modern under the category of short and long spells. For the VFX video inspired spells, each spell has a name, and it is easy for you to spot them in the demo videos provided.
‘S1 – S7’ in front of the name is for the different style of spells.
‘v’ stands for variation. It sounds similar but with slight differences.
‘P’ stands for a part as some of the magic spells are designed and exported in parts.
(eg. S2_Medium_End_Buff_1_P1 and S2_Medium_End_Buff_1_P2)
‘C’ stands for Combo. C1 would be the first sound to be triggered, followed by C2, C3, and C4. There is no need to follow the sequence exactly as it is just a guideline.
Have a listen!
Product – RPG Magic SFX Pack 2