Wowsound

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Music – For Game

COMMON Game License

Non-Profit / Small-sized Revenue-Generating Games

Permitted Use: All games on mobile, browser, online, board games, consoles and PC.

Non-Permitted Use:: Any videos or platform outside the game. (Example: Using the music to promote the game on YouTube/Social Media). Redistributing music standalone as Game’s OST.

Number of Uses: Single (1) for Revenue-Generating Games, Unlimited for Non-Profit Games

Audience Reach: Maximum 20,000 units for Revenue-Generating Games, Unlimited for Non-Profit Games

Units Definition*: Physical copies (CD/DVD), digital copies, digital downloads, sales transactions for accessing online games, subscriptions and in-app purchase

Lifespan: Perpetual

RARE Game License

Medium-sized Revenue-Generating Games

Permitted Use: All games on mobile, browser, online, board games, consoles and PC.

Non-Permitted Use: Any videos or platform outside the game. (Example: Using the music to promote the game on YouTube/Social Media). Redistributing music standalone as Game’s OST

Number of Uses: Single (1)

Audience Reach: Maximum 100,000 units for Revenue-Generating Games

Units Definition*: Physical copies (CD/DVD), digital copies, digital downloads, sales transactions for accessing online games, subscriptions and in-app purchase

 Lifespan: Perpetual

LEGENDARY Game License

Large-sized Revenue-Generating Games

Permitted Use: All games on mobile, browser, online, board games, consoles and PC.

Non-Permitted Use: Any videos or platform outside the game. (Example: Using the music to promote the game on YouTube/Social Media). Redistributing music standalone as Game’s OST

Number of Uses: Single (1)

Audience Reach: Unlimited units

Lifespan: Perpetual

Music – For Other Media

SILVER Media License

Non-Profit / Small Revenue-Generating Videos

Permitted Use:
Non-Profit – All videos on all online platforms such as YouTube, Vimeo, Apps, social media, podcasts and website – worldwide.
[ Also Includes internal viewing of video for corporate, wedding, church, school events where video is shown to only employees, employers, students of the organization that is not for any form of promotion for any businesses or product. ]

Small Revenue-Generating:
All videos and media that promotes any form of business, product and services or are ‘pay-to-view’ on all online platforms such as YouTube, Vimeo, Apps, social media, events, podcasts and website – worldwide.

Non-Permitted Use: Local, Nation and Worldwide Films, TV, radio and premium streaming services.

Number of Uses: Unlimited for Non-Profit, Single (1) for Commerical Videos

Audience Reach: Unlimited for Non-Profit, 100,000 for Commerical Videos

Lifespan: Perpetual

GOLD Media License

Medium Revenue-Generating Videos, Websites and Films

Permitted Use: All videos and media that promotes any form of business, product and services or are ‘pay-to-view’ on all online platforms such as YouTube, Vimeo, Apps, social media, events, podcasts, and website – worldwide.
PLUS+ Unlimited copies of a downloaded or physical end product. Local film, TV, radio and premium streaming services

Non-Permitted Use: National and Worldwide film, TV, radio and premium streaming services

Number of Uses: Single (1)

Audience Reach: Maximum of 1 Million views, reach in total across all platforms for online videos, film, TV, and radio

Lifespan: Perpetual

Platinum Media License

Large Revenue-Generating Videos, Websites and Films

Permitted Use: All videos and media that promotes any form of business, product and services or are ‘pay-to-view’ on all online platforms such as YouTube, Vimeo, Apps, social media, events, podcasts, and website – worldwide.
PLUS+ Unlimited copies of a downloaded or physical end product. Local and National film, TV, radio and premium streaming services.

Non-Permitted Use: Worldwide film, TV, radio and premium streaming services

Number of Uses: Single (1)

Audience Reach: Unlimited views and reach

Lifespan: Perpetual

Sound Effects – For Game and Media

All of the sound effect and sound effects libraries on W.O.W Sound are licensed (Synchronization license), not sold to the Licensee. By purchasing any of the sound effects or sound effects libraries on W.O.W Sound, you acknowledge and agree to be bound by the terms and conditions laid out within this page.

GRANT OF LICENSE
Upon purchasing a sound effect or sound effects library, the Licensor grants the Licensee (single user), a worldwide, non-exclusive, royalty-free license to use all or any of the sound effects in accordance with the terms and conditions laid out in this Agreement. Currently, we offer a license for small enterprises (up to 5 users), if you want to purchase a multi-user license, please contact us directly.

RIGHTS GRANTED
a) Licensee may use the licensed sound effects on an unlimited number of projects for the entirety of their lifetime.
b) Licensee may use the licensed sound effects for personal and commercial projects without attribution to the original creator.
c) Licensee may use the licensed sound effects for the purposes of synchronization with audio and visual projects the Licensee is involved with, which includes but is not limited to: games, films, television & interactive projects.
d) Licensee may transfer the licensed sound effects to one local hard drive and also make one additional backup copy for personal use. This license does not allow you to upload the sound effects to a network-drive, server or make copies available to other unlicensed users.
e) Licensee may distribute and publicly perform a reproduction of anything contained within the sound effects libraries over any form of a public or private medium as long as they are synchronized within Licensee’s project.
f) Licensee may re-record, edit, duplicate and release the licensed sound effects as part of yours or your clients’ production in whatever medium you choose.

Examples of allowed uses are inclusion in self-produced radio programs, podcasts, mobile apps, television broadcasts, film soundtrack, music albums, PowerPoint presentations, websites, advertising, multi-media presentations, video games and other similar products. The rights under this license are limited and granted to a single sole user and do not extend to a company.

COPYRIGHT
Other than the license rights granted in this agreement, all right, title and interest in the sound effects libraries on W.O.W Sound, is and shall always remain the property of their respective copyright holders. The rights granted herein are non-transferable and have to be validated by proof of purchase. All rights not expressly granted to you hereunder are reserved by Licensor.

INDEMNITY
Licensee hereby indemnifies Licensor from, and against any and all claims, demands, suits, actions, causes of action, damages, liabilities, charges and expenses, including attorneys fees incurred by Licensor with respect to any matter that arises as a result of any claim that the Licensed sound effects infringe or violate any rights of any third party or any breach of this agreement by you.

LIABILITY
Licensor shall not be liable for any loss of business or business profits, business interruption, or any other form of direct or indirect loss resulting directly or indirectly from the use of any of the licensed sound effects.

RESTRICTIONS
a) Licensee may not modify any of the sound effects libraries with intent to claim authorship.
b) Licensee may not sell any of the sound effects libraries or contents of any of the sound effects libraries for the purposes of commercial gain. (Although the sound effects may be sold as incorporated into licensee project).
c) Licensee may not transfer, assign, share or sub-lease the licensed sound effects with any other party.
d) Licensee must be the sole editor, otherwise, small enterprise license will be required. Purchasing a small enterprise license will allow you to use the sound effects libraries on more than one workstation and by multiple people (up to 5) on your production team. A small enterprise license (multi-user license) is more commonly known in the industry as a “network” or “site” license.
e) Licensee may not re-record or change the licensed sound effects in any way not authorized under this Agreement without the written consent of Licensor. Licensee and Licensor understand that it is common to re-design and manipulate Sounds. Licensee agrees that such re-designed or manipulated sounds do not constitute original composition and is expressly included within the scope of this Agreement.
f) Licensee may not make copies of unsynchronized sounds, except to one local hard drive and one additional backup copy for personal use.

ASSIGNMENT
Licensee may not assign, sell, license or sub-license the licensed sound effects to any other party without Licensor’s written consent.

Prohibited Uses For All Music and Sound Effects

1. Sell, trade in, give away or distribute the music/SFXs itself
2. Use/include the music/SFXs in different types of music compilations, such as music compilation CDs/DVDs, music albums, Game OST, where the tracks are stand-alone elements
3. Redistribute the music/SFXs as a part of different multimedia templates (e.g. website templates, game templates, video templates, slideshow templates, etc.) that are subsequently offered to multiple end-users
4. Create/produce new musical works based on the music (musical compositions, songs) or release and distribute them
5. Use the Item for unlawful purposes. Also, you can’t use the Item in connection with defamatory, obscene or demeaning material, or in connection with sensitive subjects
6. Use the Item in violation of any export laws that apply to you
7. Claim ownership of any of the item on W.O.W Sound, even if you edited/processed the music/SFXs to make them sound completely different from the original, the copyright still belongs to W.O.W Sound
8. Use our music for any form of Public performances

Please also take a look at our Terms & Conditions and License Agreement.

Unsure about certain licenses or can’t find the license you need for your product? Please email us at [email protected]